Gamasutra: Thomas Henshell’s Blog – This week in Archmage Rises: User Interface Magic

Cool production summary of iterative game UI design. “This week in Archmage Rises: User Interface Magic” http://ubm.io/1ux6Z0K

This past week, I focused my development efforts on the user interface (UI) of Archmage Rises. Proper software development methodology mandates that we should take on the highest priority, highest risk…
Link to full article.

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