smArt Management Color in games: An in-depth look at one of game design’s most useful tools 2016-01-28 jonjones 1 Comment Excellent, detailed and well researched article on the use of color in games. Well worth a read! Link: Gamasutra: Herman Tulleken’s Blog – Color in games: An in-depth look at one of game design’s most useful tools Related PostsHow to design isometric buildings | Junxue Li | LinkedInLinkedIn for research and business intelligence.Gamasutra: Joseph Kim’s Blog – Mobile UI and Game Design: Screens vs. FlowsLink: Art for Games, not Games for Art101 Hidden Tips and Secrets for PhotoshopHow Dark Souls concept art may have deep ties to its environmental design Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window) Related
One thought on “Color in games: An in-depth look at one of game design’s most useful tools”