From Full-Time to Freelance: The Nine Commandments of Contracting (speech!)
Hi all! Back in December I gave a speech at the IGDA MicroTalks on the subject of transitioning from full-time employment to freelance art. It’s an expanded version of an earlier article of mine. Here’s the video: Here are the slides of the speech: From Full-Time to Freelance: The Ten Commandments of Contracting slides Here’s [...]
The Six Commandments of Contracting
I’ve been dealing with contract art for nearly fifteen years, and have been a full-time professional for over ten years. I’ve worked both as an artist and as a manager in a variety of settings. As an artist I’ve freelanced from home, in-house at an art studio, and in-house at a developer. As a manager, [...]
smArtist tip: Art directors don’t cut the checks.
Contract artist tip: Your client’s contact point for art management and direction is rarely the person that cuts checks. Their endgame is getting art done and in game, not closing the contract out and getting you paid. It’s not personal, it’s simply the role and it’s easy to forget that the contract ain’t over till [...]